﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game_Field
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.CursorVisible = false;
            Drawer drawer = new Drawer();
            GameField field = new GameField(10, 10, 5, 5);

            NodeGameLogic logic = new NodeGameLogic(field, drawer, 5);

            logic.StartChairGame();

        }
       
    }
}


